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About Cyborg Power Systems

Cyborg Power Systems consists of five members, as there are Amiga Tracer (that's me!), Massacre (former Machine), Overlord X, Rainbow Warrior (former Screaming Beast) and TomCat. We are all coming from Bremen, located at the River Weser approx. 50 km far from the North Sea in the northern part of Germany. No one of our present members took part in the foundation of CPS in late 1985 (on C64). In fact it was Rainbow Warrior to bring the Amiga in this group in winter 1987. By the time, all the others were caught by the police, and thus only Rainbow Warrior and Massacre were CPS throughout 1988. In January '89, TMC and I joined CPS as 'Amiga Enterprises' (we gave that one up for the nineties), and in last year's October, Overlord X completed our group up to now. But I just remembered the word briefly in your question so I will now leave this subject. As CPS does most of his swapping with scandinavian contacts, we don't know that much about our 'scene'. There are certainly very wellknown groups, but they owe most of their success to their fast crackwork. A certain ranking may look like this: 1.Quartex 2.Paranoinmia 3.Vision Factory 4.Black Monks and so on. But that's just made out of other peoples reports, meanings etc., not of our own experience. We are not yet into modem trading - otherwise we might have told something about our BBS'. But we are not very interested in theses groups anyway. A computer like the Amiga mustn't be broken by the whole illegal business which is done. Luckily there are some others who realized the REAL way. The best thing which can happen to the Amiga is a scene full of demo-groups, competing to become number one.

We'll never forget the demos from D.O.C., with the funny texts from Dr.Mabuse. Nowadays, Spreadpoint or Quadlite are among the best. And the real number one - that's incontestable - Red Sector Inc., who still lead many charts-tables with their unique megademo, which set a standard everybody must find his way at in the future. You can't name anything a 'scene' if it's build up mostly from cracks and people who play them day in day out. Well, surely most of us got in contact with the Amiga by playing games and it might have been a reason for buying it, too, but then you see that gambling is just a useless waste of time. Couldn't it be like that in the future: someone is at his friend's watching the latest demos he had released, and then thinking: "Whoa! Let's buy an Amiga 'cos I'm gonna try the same myself!" A wonderful imagination.... In our opinion the cracking groups and game swappers will drop more and more in the future, and there are different reasons for this: On one hand the police will succed more and more in fighting piracy.

Since the international cooperation between the cops grew rather good in the past, the scene will have to expect even better organisation after 1992, when the countries in the European Community cancel the limitations of their borders. That will also concern the groups the groups in the rest of Europe. On the other hand people's interest in games will drop, too. As said before, playing computer games is a useless waste of time, and playing illegal copies of computer even is a CRIME. Why should anyone keep on with that? And thus cracks will loose more and more of their popularity, which causes a big demand for legal stuff. So we expect the demo-teams to climb in the nienties. And not only the 'big ones' have a chance. In the legal sector, only quality counts. A team with good code, graphic and sound capabilities will make it's way. That makes out the difference to cracking sector, and it's very interesting to watch the different groups rise and fall. There is no one who 'rules' the legal sector. Each month there are new stars appearing on the screen. And competition keeps the business alive!!!!

Amiga Tracer/CPS

This article originally appeared in the Amiga diskmagazine "Zine #3" by Brainstorm 1990.

Some content may refer to activities that are illegal in some countries. BitFellas does not support such activity.
Addresses and other contact information were only valid when this magazine was originally published, in february of 1990.

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